Publisher: CMP, 2001, 265 pages
ISBN: 1-929629-13-3
Keywords: Programming
The K Desktop Environment (KDE) is a powerful graphical desktop environment for UNIX workstations. It combines ease of use, contemporary functionality, and outstanding graphical design with the technological superiority of the UNIX operating system. The KDE platform will enable you to shorten development time, refine your GUI, and achieve better integration with other applications.
This book covers all aspects of writing programs for KDE 2.0 from general principles and dialog design to component programming and inter-program communication. It is intended for developers that are familiar with the C++ language — previous UNIX or KDE experience is not required.
You get an introduction to the main components of the system, including the window manager, the panel, and the standards required to write a KDE-compliant application. And you learn about the libraries and tools used to develop KDE programs, such as the X Window system, the Qt widget kit, the gcc compiler set, and the automake application.
Practical programminmg guidelines and the tricks of the trade are illustrated with well-documented examples — all of which can be used as starting points for your own projects. A demonstration project, complete with source code, will give you a working understanding of the nuts and bolts of KDE development including:
It's OK, but it leaves so many stones unturned, that you need at least another book.
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